Taken from conceptart.org creature of the week:
this week were going to be designing a creature that has a self defense method that is very out of the ordinary.
these cute little guys live in giant populations and will sacrifice themselves individually to help protect their populace as a whole.
they do this by having the ability to explode at will, creating a huge blast radius that can take out any predator that threatens the rest of their adorable, and otherwise helpless, brethren. as to how they create such an explosion? does it create a chemical reaction in its body that produces a highly volatile compound? does it fill up air sacks inside itself until it bursts!? does it do some other crazy thing that has no basis in physics but is hilarious? all of these are possibilities and the choice is up to you!
requirements this week...
- the creature must be small and furry. no larger than an average rabbit. and should be very cute looking!
- the creature must have a way of exploding. ( doesn't have to be realistic, get creative!)
- if you can also show it exploding you get extra credit ( which just means you get everyone saying "hey dude way to do something cool! hahaha!)
these cute little guys live in giant populations and will sacrifice themselves individually to help protect their populace as a whole.
they do this by having the ability to explode at will, creating a huge blast radius that can take out any predator that threatens the rest of their adorable, and otherwise helpless, brethren. as to how they create such an explosion? does it create a chemical reaction in its body that produces a highly volatile compound? does it fill up air sacks inside itself until it bursts!? does it do some other crazy thing that has no basis in physics but is hilarious? all of these are possibilities and the choice is up to you!
requirements this week...
- the creature must be small and furry. no larger than an average rabbit. and should be very cute looking!
- the creature must have a way of exploding. ( doesn't have to be realistic, get creative!)
- if you can also show it exploding you get extra credit ( which just means you get everyone saying "hey dude way to do something cool! hahaha!)
Resulting entries:
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| Paul Hargreaves - First year Games Design |
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| Ryan Sampson - First year Games Design |
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| Stu Allardes - Third year Games Design |
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| Hannah Spikings - First year Games Design |





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